Psyonix hat nun einen neuen Patch für Rocket League veröffentlicht, welcher die Versionsnummer 1.16 trägt. Dieser nimmt unter anderem Änderungen an der Ballphysik vor und passt die Hitboxen einiger Autos an. Des Weiteren merzt der neue Patch einen Bug aus, der es Battle-Cars erlaubte deutlich höher zu springen als vorgesehen.
Patch-Notes in der Übersicht:
- THE HEADLINES
Improvements to ball-bounce behavior
Adjustments to hitboxes for several vehicles to bring outliers more inline with other Battle-Cars
ESRB Rating has been lowered to „E“
Complete list below..
- CHANGES AND UPDATES GENERAL
Improved Hitboxes for multiple vehicles to more accurately represent their models; specifically…Fixed Scarab and Grog’s hitboxes, which were not long enoughFixed Breakout and Hotshot’s hitboxes, which were not wide enoughFixed Batmobile and Breakout’s hitboxes, which were abnormally longFixed Gizmo, Octane, Ripper, and Scarab’s hitboxes, which were too tallFixed Dominus‘ hitbox, which was not long or tall enough
Repaired collision issues that resulted in incorrect ball-bounce behavior in some maps.Additionally, the „Wasteland“ Arena received collision improvements to eliminate inaccurate bounces
ESRB Rating has been lowered to „E“ from „E10+“ (this should just affect parental control settings)
- BUG FIXES GENERAL
Fixed an exploit that allowed Battle-Cars to jump considerably higher than they were supposed to