Gears of War: Ultimate Edition – PC-Update bringt unlimitierter Bildrate und V-Sync-Alternativen

Gears of War: Ultimate Edition – PC-Update bringt unlimitierter Bildrate und V-Sync-Alternativen

Die Gears of War: Ultimate Edition bekommt nun ein weiteres PC-Update spendiert.

Gears of War: Ultimate Edition – PC-Update bringt unlimitierter Bildrate und V-Sync-Alternativen

Entwickler The Coalition hat das bisher fünfte Update für die PC-Version der Gears of War: Ultimate Edition veröffentlicht. Der Patch soll nicht nur den Framerate-Lock aufheben, sondern reicht auch weitere V-Sync-Alternativen nach. Um die Neuerungen nutzen zu können, benötigt ihr jedoch ein Upgrade auf Microsofts Windows 10.

Patch-Notes im Überblick:

  • Added v-sync toggle to video options. Toggle ‘off’ to not be limited by your monitors refresh rate.
  • Added frame rate limit selector to video options. Use to reduce your frame rate if you are getting too much tearing, or choose unlimited
  • to let the game render as fast as possible. Note: This option is best used with v-sync off. With v-sync on, it will force the game onto a
  • refresh interval (render every refresh, every second refresh, etc.).
  • – Added anisotropic filtering setting to video options.
  • – Added FPS counter toggle to video options.
  • – Fixed a bug where post processing could become disabled.
  • – Fixed a bug where PSO’s could be created on the fly instead of read from the cache, causing hitches.
  • Added v-sync toggle to video options. Toggle ‘off’ to not be limited by your monitors refresh rate.
  • Added frame rate limit selector to video options. Use to reduce your frame rate if you are getting too much tearing, or choose unlimited to let the game render as fast as possible. Note: This option is best used with v-sync off. With v-sync on, it will force the game onto a refresh interval (render every refresh, every second refresh, etc.).
  • – Added anisotropic filtering setting to video options.
  • – Added FPS counter toggle to video options.
  • – Fixed a bug where post processing could become disabled.
  • – Fixed a bug where PSO’s could be created on the fly instead of read from the cache, causing hitches.

 

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